Regular updates, like hand-tracking and 120Hz support, enhance its polished design, making it a relaxing yet engaging escape.
Posts from this topic will be added to your daily email digest and your homepage feed. Either through Virtual Desktop or Oculus’ Air Link feature Either through Virtual Desktop or Oculus’ Air Link ...
Clearer picture with less “screen door” effect. Ultralight. Easily adjustable. High-resolution displays. Inside-out tracking. No need for external sensors. Gets sweaty quicker than other headsets.
Nearly a decade after consumer VR took its first real steps—driven by headsets like the Oculus Rift, HTC Vive, and ...
Both Meta and Oculus offer good VR headsets if you don’t have any preferences. However, all of us have something that we are looking for. Hence, we will compare Meta Quest 2 and Oculus Quest 2 on the ...
Posts from this topic will be added to your daily email digest and your homepage feed. is a senior tech and policy editor focused on online platforms and free expression. Adi has covered virtual and ...
The good: Beautiful, immersive graphics; smooth performance; good selection of games and apps The bad: Expensive; requires a powerful PC Who should buy it: Gamers who have a beefy PC After ...
On the surface, Facebook’s $2 billion purchase of Oculus VR, which develops virtual-reality technology, doesn’t make a lot of sense. Facebook is a social network. Oculus makes gear that enhances video ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
Less than two years ago, Oculus raised 2.5 million dollars on Kickstarter. Yesterday, they were acquired by Facebook for $2 billion. To write the words “A Brief History Of Oculus” is a bit funny — ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
Virtual reality is one of those consumer technologies that’s always seemed just beyond the mainstream. It’s a permanent fixture in fiction, and it seems tantalizingly close to ruling our reality. But ...