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  1. All mods | Thunderstore - The Boneworks Mod Database

    A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.

  2. BoneworksModManager | Thunderstore - The Boneworks Mod …

    Quickly manage BONEWORKS Mods, also includes performance mod options using AMD FidelityFX

  3. MelonLoader | Thunderstore - The Boneworks Mod Database

    Use it to help Develop and Debug MelonLoader, Plugins, and Mods. All Logs are made in the created MelonLoader/Logs folder in your Game's Installation Folder. All Plugins get placed in …

  4. r2modman | Thunderstore - The Boneworks Mod Database

    It's quite simple really, a mod manager is an application to make it easier to control which mods you have installed. You can choose to update, enable/disable or even uninstall mods with a …

  5. BW COMPLETE SAVE FILE | Thunderstore - The Boneworks Mod …

    BW COMPLETE SAVE FILE This is a 100% save file for BONEWORKS (Instructions on how to instal)

  6. Boneworks MP | Thunderstore - The Boneworks Mod Database

    To invite other people to your game, open BoneMenu, go to Multiplayer Mod and press Start Server. Send an invite on Discord by pressing the cross on the left of the chat box.

  7. ModThatIsNotMod | Thunderstore - The Boneworks Mod Database

    A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.

  8. Custom Maps | Thunderstore - The Boneworks Mod Database

    Drag the CustomMaps.dll into the Mods folder. Launch BONEWORKS once with the mod installed. This will generate the proper folders for the mod. Go to the install location of the …

  9. Player Models | Thunderstore - The Boneworks Mod Database

    Place any .body files in BONEWORKS/UserData/PlayerModels. Load up the game, go to Bone Menu. Select the Player Models tab. Choose your model of choice! How To Make Player …

  10. SpidermanMod | Thunderstore - The Boneworks Mod Database

    In order for Sticky Hands to work, the mod must iterate through all colliders and make them grip-able. Because of this, level loading times may be increased based on the size of the level.